Portfolio
Transmedia-Designer
Ich bin ein transmedia storytelling and transformative design that focuses on interaction humanism, digital empathy, and embodied experience. The workflows presented in my books and Kinaesthetic Time Capsules™ method blend physical and digital media—supporting development across board games, game consoles, mobile platforms, VR/AR, touch interfaces, spatial installations, and more. These methods are used in game art and design, UX, HCI, visual communication, and museum experiences. I’m particularly passionate—and widely recognised—for creating inclusive, supportive environments that empower individuals and cross-disciplinary teams to express themselves creatively and authentically.
Aus dem Studio
Befürwortungen
Frühere Vortragsorte






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