Adobe Flash required to play the game, Morf.
© 2010-2014 by K. A. Solarski
+41 787 780 682
MORF is a simple experimental game designed to test player reactions to simple shapes.
I developed the 'dynamic composition' design framework after writing 'Drawing Basics and Video Game Art.' Dynamic composition consists principally of the following elements and their relationships to each other: character shape, character animations, environment shape, pathways, and player gestures. We must also consider colour and tone against each of these 5 core elements. To communicate a desired emotional effect we must consider how these elements are placed within the frame, the movement of these elements within a fixed frame, and the movement of the frame itself.
Dynamic composition gives us a stronger understanding and control over the elements of a video game—helping us to create emotionally richer experiences. To learn more about dynamic compostition please read my Gamasutra article titled, The Aesthetics of Game Art and Game Design.
The Boat is a mobile phone game with a focus on the emotional journey of the player as they navigate a boat through a compelling narrative in a dynamically changing environment.
The development team is a collaboration between Solarski Studio (art) and another Swiss-based studio, Gango Games (programming)—the team behind the critically acclaimed gameplay of Cannon Crasha.
The Boat will be available on iOS and Android. Release date TBD.